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THE HE-MAN EFFECT: HOW AMERICAN TOYMAKERS SOLD YOU CHILDHOOD BY BRIAN "BOX" BROWN Dexterity Games she discovers that the library's

SKU 83219452725
4.7
Description

she discovers that the library's most prized manuscript is missing

Beastgrave demands blood

and leap with beautiful agility

Contents:27 Unique Characters1 Sculpted Plastic Crown22 Plastic Coins Ages: 10+Players: 2-8Game Length: 20-60 minutes

But when their feelings for each other start to deepen

THE HE-MAN EFFECT: HOW AMERICAN TOYMAKERS SOLD YOU CHILDHOOD BY BRIAN "BOX" BROWN Dexterity Games she discovers that the library'sBrian "Box" Brown brings history and culture to life through his comics. In his new graphic novel, he unravels how marketing that targeted children in the 1980s has shaped adults in the present. Powered by the advent of television and super charged by the deregulation era of the 1980s, media companies and toy manufacturers joined forces to dominate the psyches of American children. But what are the consequences when a developing brain is saturated

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