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Game design by Jon Southard
- The devastating weaponry of the Death Star
Whoever decodes the phrase first wins the card
so that they can learn how to live on their own
Atlantic Wall by SPI
WILMOT'S WAREHOUSE Dungeon Crawl Classics Game design by Jon SouthardIn Wilmot's Warehouse, your team will work co operatively to organize the warehouse, using memory, imagination, and silly stories you make up. Draw product tiles from the stack, discuss what they look like, and place them somewhere you'll remember. After you place each tile, you flip it over and can't look at it again until the end of the game, so your team has to remember where you've placed previous tiles as you decide where to place new ones. At
US$ 20495.00
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