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STAR TREK ADVENTURES RPG CORE Mutants & Masterminds 1-4 playersAges 14+2-3 hour play

SKU 42331787467
4.4
Description

1-4 playersAges 14+2-3 hour play time

Ulix Turner

So plan ahead carefully to avoid being left with no assistants and thus unable to do anything

After the final round

But that's when the fun starts

STAR TREK ADVENTURES RPG CORE Mutants & Masterminds 1-4 playersAges 14+2-3 hour playA new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian Federation peace treaty, with Captain Janeway and the crew of the U. S. S. Voyager preparing for their mission in the Badlands. It is a

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