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GMs can use both the Locations and GMs Toolkit sections to help fill their Tails of Equestria games with deep and interesting settings
the Standard Game rules encompass a fairly straightforward rule set that will
player board "frames
Mysterio's gadgets and intelligence allow him to tangle with his super-powered foe
Enter the wondrous world of Symbaroum
VAMPIRE THE MASQUERADE RPG SECOND INQUISITION RPG-branded Dice GMs can use both theThe secret Church and the hidden State, hunting the hunters in cities and across continents. An antagonists' guide to the rising Second Inquisition, this book contains: Opponents of your Kindred, and their special forces and equipment Information on the fires rising against the world's vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black program New tools to expand your chronicles, including eldritch Artifacts, dozens of
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