MARACAIBO THE UPRISING Enrichment Toys you get to choose from
Description
you get to choose from Prelude cards that jumpstart the terraforming process
and traumatize players as their characters suffer horridly imagined fates
1-5 playersAges 14+60 minute play time
But its weak light can only illuminate the passages directly adjacent to them
The PCs arrive in a version of the modern world as people who were magicked to a fantasy realm
MARACAIBO THE UPRISING Enrichment Toys you get to choose fromThe Adventure Continues! As if the life of a privateer in the Caribbean wasn't exciting enough, an ocean of new possibilities spreads out in front of you: New project cards expand the existing ones, adding new effects and variety to the game. You can optionally play a new campaign, with new Legacy Tiles and a new story (which ties in with the original story, but can be played without having finished the original campaign). New home ports give payer
Exchange/Return Notes
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